extends Node

var chongwuInfo = {
	"name":"微乐乐",
	"lv":100,
	"hp":368,
	"fangyuli":163,
	"current_skill":{
		"0":{"name":"炸弹包","weili":100,"pp":10},
		"1":{"name":"控制之眼","weili":0,"pp":20},
		"2":{"name":"慈悲为怀","weili":40,"pp":40},
		"3":{"name":"糖果屋","weili":0,"pp":15}
		}
	
}
var enemyInfo = {
	"name":"微乐乐",
	"lv":100,
	"hp":368,
	"fangyuli":163,
	"current_skill":{
		"0":{"name":"炸弹包","weili":100,"pp":10},
		"1":{"name":"控制之眼","weili":0,"pp":20},
		"2":{"name":"慈悲为怀","weili":40,"pp":40},
		"3":{"name":"糖果屋","weili":0,"pp":15}
		}
	
}
var playerLife
var enemyLife
func _ready():
	var n = get_tree().current_scene.name
	if n == "VS":
		playerLife = get_tree().current_scene.get_node("playerLife")
		enemyLife = get_tree().current_scene.get_node("enemyLife")
	pass
